casual games

Windows Phone 7 App: Rubik’s Cube

by Joey deVilla on August 31, 2010

Hoem screen for Magmic's "Rubik's Cube" game

I was a teenager in the 1980s, which meant that along with watching Knight Rider, going to Depeche Mode concerts and playing blocky games on an Atari 2600, I had a Rubik’s cube. These puzzle toys were such a big craze at the time that toy and game stores couldn’t keep them on the shelves. I’m told that even decades later, it’s still considered to be the number one-selling toy of all time.

It’s nice to see that Ottawa-based developer Magmic, who specialize in mobile casual gaming, are bringing Rubik’s cube – the real officially-licensed thing – to Windows Phone 7. Naturally, you can try solving the classic 3 * 3 * 3 cube that we all know and love…

Game screen for Magmic's "Rubik's Cube" game

…but the game lets you go beyond the classic with:

  • Four different sizes of cubes
  • “Free play” or the more challenging “Timed mode”
  • A timer to keep track of your best solution times
  • Variations like “CRAZY cube” and “Picture cube”
  • A solution guide to help you learn how to solve the puzzle
  • Anaglyphic 3-D mode (3-D glasses not included)

This article also appears in Canadian Developer Connection.

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AdSense for Games: Only for the Big Players, For Now

by Joey deVilla on October 8, 2008

When I was Tucows’ Technical Evangelist, one of the areas the company was researching was casual gaming and the opportunities it presented. During the research phase, our casual games guy Scott Murff pointed out the difference between the ads on casual and hardcore game sites: while the ads on hardcore game sites were generally about other hardcore games, the ads on casual games sites were aimed at a broader audience, and many were aimed at women.

The next logical step is to take the ads on the page area surrounding casual games and and move them inside casual games, and it’s now possible with AdSense for Games, which makes it possible to insert AdSense advertising into Flash games. Here’s an example provided by the Inside AdSense blog, which shows gameplay and a “and now, a word from our sponsors” moment featuring an AdSense ad (the ad comes on at the 0:53 mark):

For the time being, your casual game will have to be a hit to qualify: it has to have half a million game plays a day and 80% of its traffic must come from the U.S. and U.K.. As with original recipe AdSense, it’s likely that the “long tail” crowd will eventually be admitted if AdSense for Games takes off.

For more details, see the Google In-Game Advertising page.

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