Yet Another Excuse to Play “World of Warcraft”

by Joey deVilla on June 28, 2007

MMORPGs Build Business Skills?

According to a study by IBM and Seriosity, playing massively multiplayer online role-playing games isn’t a waste of time — in fact, it can build valuable business skills:

A study released by IBM and collaboration software maker Seriosity found significant parallels between business leaders and MMPORG gamers.

MMPORG games, which include World of Warcraft, Eve Online and EverQuest, can include millions of players who come together in various groups to accomplish a specific mission or task.

Gamers learn collaboration, self-organization, risk taking, openness, influence and how to earn incentives when involved in a MMPORG, according to a study of 200 members of IBM’s internal gaming community.

“Smart organizations are recognizing valued employees who play online games and apply their skills and experiences as virtual leaders to their ‘real world’ jobs,” says Jim Spohrer, IBM Research Center’s director of services research.

Half of survey participants said playing MMPORGs improved their “real world” leadership skills, while 4 out of 10 surveyed indicated they have applied such game leadership techniques to the workplace.

The survey found that leadership roles are far more fleeting among MMPORG players than in the real world. Leadership is viewed as a role an individual plays to accomplish a specific task, rather than one that remains for an indefinite duration.

I personally know a couple of big-shots who spend a fair bit of time playing World of Warcraft, even when they’re on the road: Joi Ito and my boss’ boss’ boss, Tucows CEO Elliot Noss. Perhaps I should buttonhole fearless leader and see if I can’t get him to do a podcast interview about his adventures on World of Warcraft.

The Dangers of World of Warcraft

I can’t resist including the comic below, The Dangers of World of Warcraft in this article. It’s an old “Dangers of Alcoholism” comic re-jigged to poke fun at people hooked on this very addictive game. Click it to see the full-sized version.

Comic: The Dangers of World of Warcraft
Click the comic to see it at full size.
Comic courtesy of Miss Fipi Lele.

{ 9 comments… read them below or add one }

1 WOW October 15, 2007 at 2:26 pm

WoW That is sooo sad/hilarious…omg im gonna send this to all my friends that play wow, i play wow so i know the dangers. HEHE

2 wowman November 13, 2007 at 3:55 pm

u guys suck really bad WoW is a freaking lifesaver i dont know what id do W/O it! but always remeber its never gonna end! for the allis!!!!!!!!

3 Wowplaya November 27, 2007 at 11:56 am

Wow is awesome QQ moar newbs

4 lololol November 27, 2007 at 2:47 pm

MMPORG = …. Massively Multiplayer Play Online Role Game?

Perhaps you meant MMORPG.

5 Jemyuh December 6, 2007 at 4:51 pm

WoW killed my dog.

Actually, I killed my dog, but I play WoW too.

6 Yo December 14, 2007 at 12:37 am

lol, friggin’ great, and I wish some of the horde on Darkspear would take that means to an end in the comic… “FOR THE HORDE!!!” and right into a tree with you, ganking lowbies when they are questing…. XD

7 dm December 20, 2007 at 9:47 am

this is one of those love/hate kind of games

8 Aveon March 31, 2008 at 10:55 am

I get the humor in this comic, but it’s all still stereotypical motherfucking bullshit. Couples really do not ruin their lives over a game

In fact, only 5% of WoW players waste their lives on that game, but the rest of them like myself have a life

This is one of those funny/hate nerd things that has humor but demotes nerds/geeks and promotes couples and players don’t have a life

9 bj May 27, 2008 at 9:50 am

5%?

50% of people that make up statistics to make them sound smart also have erectile dysfunction

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