Phone Programming and “Funemployment”

by Joey deVilla on May 22, 2012

As I mentioned in my previous post — the one where I announced that I was going on summer vacationI’m using my new-found copious amounts of free time to finally get around to learning iOS development. While I do that, I’m going to document the journey here on Global Nerdy

I’m going to look at iOS development from two angles:

If you’ve been meaning to learn how to write apps for the iPhone and iPad, watch this blog! I’m going to share whatever I learn here, and you might find it helpful.

{ 3 comments… read them below or add one }

1 Colin Smillie May 23, 2012 at 1:57 pm

Check out Cocos2D iOS, I really enjoyed using it to make my Cash Grab game. Its a port of an old game/graphics lib from Python that makes stuff pretty easy ( adds Sprites etc.. )

2 Joey deVilla May 23, 2012 at 3:23 pm

Colin: Yes, I’ve heard of Cocos2D for iOS, and I’ll check it out. Thanks for the heads-up!

3 Adam Hill May 24, 2012 at 12:25 am

You should give MonoTouch a try as well. Because Miguel just rocks and it might even make Microsoft forgive you :)

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