Satchell and Molyneux on MS Gaming Efforts

Yesterday, I pointed to part one of a two-part interview with Chris Satchell, General Manager of Microsoft's Game Developer Group and revered game design guru Peter Molyneux, who's now working for Microsoft.

Today, I give you the link to part two of the article. In it, Satchell talks about Sony's missteps with making console development available to the masses (anyone remember Net Yaroze?) and if XNA Game Studio Express will turn into “a monster out of their control” and Molyneux tells us a little bit about the importance of the demo scene and his focus on the 360.

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