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“Grand Theft Childhood” Authors: Kids Who DON’T Play Videogames are at Risk

Grand Theft Childhood is a new book written by Dr. Lawrence Kutner and Dr. Cheryl Olson, a husband-and-wife team who co-founded the Harvard Medical School Center for Mental Health and Media. In the video above, Drs. Kutner and Olson talk with X-Play’s Adam Sessler about some of the findings from the study documented in their book.

Some notes:

  • Their study lasted several years and received $1.5 million in funding from the U.S. Department of Justice.
  • In their study, they surveyed and interviewed over 1250 kids and 500 parents.
  • There is “absolutely no evidence” that playing violent video games turns children violent.
  • What’s more important are patterns of play — there are some that parents and teachers should note.
  • In their research, Drs. Kutner and Olson tried to find out which videogame playing behaviours are normal, and which aren’t, a cataloguing of behaviours that did not previously exist in the literature on this topic.
  • They debunked the experimental methodologies used by researchers who’ve made the vidogames-violence connection.
  • One of the flaws in those older experiements was that it didn’t take short-term vs. long-term behavioural effects into account. He cited an example of boys’ horseplay after seeing an action film: it wears off pretty quickly.
  • They found that both boys and girls who played M-rated or violent videogames exclusively more than 15 hours a week to be statistically more like to get into trouble, but they also found that boys who didn’t play videogames at all were also at greater risk.
  • At least for boys, gaming is a marker of social competence.
  • Consider the case of the Virginia tech shooter: although the pundits were quick to place the blame on videogames, he didn’t play them at all, and his dorm-mates said he wouldn’t play videogames with them.
  • Kutner: “Kids who don’t play [videogames] at all are actually at greater risk for getting into trouble. It says something about their social relationships.”
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What Makes a Great Developer?

What Makes a Great Developer? According to I Love Jack Daniels: pessimism, laziness, curiosity and being meticulous.

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Why I Took the Job Title “Nerd Wrangler”

Why I Took the Job Title “Nerd Wrangler”: When I accepted the position of b5media’s technical project manager, Jeremy Wright said “come up with a less-formal sounding title”. I did a little Googling and figured that I could “own” the term “Nerd Wrangler”. It’s happened — I pretty much own the first page of results for the search term “nerd wrangler”, with and without quotes.

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Python Coding Style Guides

Python coding style guides. It’s hard to point to a Python “killer app” the way you can for Ruby (whose killer app is so “killer” that it’s often conflated with it). However, Python has something that Ruby doesn’t have: a “killer user”, namely Google, which has declared it one of the four accepted languages for their internal use (the others are C++, Java and JavaScript). Python’s a language worth learning, and its endorsement by Google means that you’re more likely to encounter it. Here are a couple of Python coding style guides that you might find handy, whether you’re learning Python or are a longtime Python coder: Python Enhancement Proposal 8: Style Guide for Python Code and Code Like a Pythonista: Idiomatic Python.

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Joel Spolsky on StackOverflow.com

Joel Spolsky on StackOverflow.com: Now that we’ve heard from Jeff Atwood about StackOverflow.com, here’s what the other guy behind the project has to say.

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10 Signs That Telecommuting Isn’t for You

10 Signs That Telecommuting Isn’t for You. Among the signs listed in this TechRepublic article from January: you fall prey to distractions, you can’t sustain enough proactive contact with the office, you can’t function without a lot of structure, you hate missing out on collaborative opportunities and your manager can’t or won’t manage remotely. You can read the article either on its web page or download the PDF.

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StackOverflow.com

Tweedledum and Tweedledee

If you’re a reader of Coding Horror — and if you’re a programmer or aspire to become one, you should be — you’re probably aware that its author Jeff Atwood recently left his job to work on his own projects. Today he announced what one of those projects is: StackOverflow.com, a joint effort with Joel “Joel on Software” Spolsky.

Here’s his description of StackOverflow.com:

So what is stackoverflow?

From day one, my blog has been about putting helpful information out into the world. I never had any particular aspirations for this blog to become what it is today; I’m humbled and gratified by its amazing success. It has quite literally changed my life. Blogs are fantastic resources, but as much as I might encourage my fellow programmers to blog, not everyone has the time or inclination to start a blog. There’s far too much great programming information trapped in forums, buried in online help, or hidden away in books that nobody buys any more. We’d like to unlock all that. Let’s create something that makes it easy to participate, and put it online in a form that is trivially easy to find.

Are you familiar with the movie pitch formula?

Stackoverflow is sort of like the anti-experts-exchange (minus the nausea-inducing sleaze and quasi-legal search engine gaming) meets wikipedia meets programming reddit. It is by programmers, for programmers, with the ultimate intent of collectively increasing the sum total of good programming knowledge in the world. No matter what programming language you use, or what operating system you call home. Better programming is our goal.

Want to know more? They’ve recorded a podcast [MP3, 8.32MB, 46 minutes, 12 seconds] in which they describe their vision for StackOverflow.com.